Character individuality in Star Wars: The Old Republic.





Let’s take a look at this interesting extraordinary moment.
We are used to the fact that the hero of the online game is a hollow figure. He does not have his own personality. Than you fill it, that will be. But in SWTOR it is made differently. Your hero is not a virtual reflection of you, amiable and alluring, but a fully developed individual with world outlook roots that go into the depths of the "Star Wars" universe. In addition, voiced clearly resolved by voice and with pre-written psychological variants of phrases in dialogues. This is it, your character, not you, decides who to execute and whom to pardon. And if, for his world view, execution is a step into the light, and to pardon - into darkness, then so it is. And here the phenomenally experienced scriptwriters Bioware are required to be able to realize this adequately.
They managed it! So, we can try it!

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