Empiren Posted 8/26/2013 7:41:53 PM message detail Away from keyboard(AFK). In FFXIV this doesn't mean you take a 30minute break for whatever. No, in FFXIV, you are going to sleep, going to work, doing whatever it is you do for the entire day, while leaving your character inside the server taking up a position. This is a problem because: 1. The servers are population locked and there isn't a que, nor are there afk timers. 2. Therefore any player in there is taking a spot in the population list 1/100000 3. Then the percent of people afk but not playing therefore lock out the people who would naturally get in the game due to them leaving.(logging off). 4. So naturally people adapt and just leave there characters there until they get back. Therefore making the percentage of AFK people grow, locking more and more of the natural player percentage out while the server becomes full of more and more afk players. It will essentially scar or at least annoy this game'...
Looking for a way to introduce Star Wars Rebels to your friends? Or perhaps you’d like to revisit key moments from the series before it returns? Look no further than Rebels Revisited. Over the next four weeks, we’ll be providing five episodes worthy of a re-watch (or a first watch) all centered around the journey of one member of the Ghost crew — to get swtor credits you back into that Rebels state of mind. In case you missed it, check out the first post on Ezra Bridger. In this installment… Sabine Wren, whose art helped accelerate the spark of rebellion across the galaxy and whose heart helped her to overcome a difficult past. Sabine has become the very model of a modern Mandalorian over four seasons of Star Wars Rebels, and these episodes depict her growth beautifully. 1. “Blood Sisters” (Season 2, Episode 8) Sabine’s murky past begins to clear up when she encounters her old friend Ketsu Onyo. They soon find themselves on opposite sides when Sabine di...
MechWarrior Online rolled out a vastly improved Mech Lab today, with changes to the mech loadout view, better access to upgrade information, and a new system for swapping parts that will greatly simplify the process of experimentation and customizing your favorite 70-ton ride. The debut of the new Mech Lab marks the completion of the second phase of the development of Community Warfare, the long-awaited part of the game that actually enables the Inner Sphere and the Clans to go head-to-head for control of the galaxy. The completion of phase two includes the addition of four major new maps, the addition of VoIP in all game modes, a "looking for group" option for individuals and groups, global faction chat, a "call to arms" feature that makes it faster and easier to assemble players to do battle over a contested planet, a new counter-attack mode, and "countless fixes to overall gameplay." But the behind-the-scenes changes are just as big. The Mech Lab now ...
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